Agree, the craft is living organism and like us, it's constantly evolving. This is why great composer, do not always make a great conductors and those great conductors do not make great musicians, librarians, or arrangers. Some of us have the skill to do them all, however one of those skill sets, will dominate.
This is one reason, I like gear that does one or two things and does them well. I can sit on 96 channel console and have all 96 channels in use. But those 96 are going to bussed/grouped down 8.

No one in their right mind is going to try to mix using 96 separate tracks with 96 faders.
We are in an accelerated world of information, but no matter has fast the information comes. Our experience to learn how to use, the information is going to take time.
NearTao wrote:Yoooo... I stopped paying attention to this thread after page 3... you guys are dropping hot fire. Glad I caught up.
Up there with the compression gripes... I just shake my head watching folks trying to force a song into an EQ curve because their favorite producer averages out to that. This weird sense of forced dynamics, tones, etc... while I get it... there are no shortcuts to getting these sounds, just solid engineering practices and techniques.
Technology absolutely makes it so you can do a lot more in your first hour of making music... but you still need to put in those thousands of hours if you want to really learn the craft. For me, I'm not in it for the money... I'm in it to learn and have fun. My skills are not financially motivated... so it spins my knowledge in ways that are not always compatible with somebody going at it from a purely capital standpoint.
But I get it... I've spent 20+ years using this stuff... if I've only got 30-60 minutes to bang out something, is it really going to be that much better than the young pup who's just noodling around on it? The real difference is I'm going to ignore focusing on a bunch of things because I know to... the young pup is probably ignoring it because they don't know any better.