By sparky
Mon Aug 19, 2024 2:06 pm
When I enable warp in a project (admittedly a fairly busy one, but CPU is only registering around 50%) on a one-shot sample, it cuts out before the sample has played to the end. When warp is off it plays fine. Anyone encountered this? I’ve had it on a couple of projects now where I’m adjusting the speed of existing loops in a project.

