Support and discussion for all of Akai’s modern standalone MPCs including the MPC X / X SE, MPC Live 1, 2 & 3, MPC One / One+, MPC Key 37/61.
By ii8 Mon Oct 06, 2025 2:46 pm
am not happy with the way Clip launch is working in 3.6. Yes, you can do almost the same as 2.x clip programs, but for me the main difference is that you should have pre-defined clip matrix with all the clips, to launch them.
So, if, for example, I have a live playlist of 20 tracks, each having a separate Clip Program (which is now just a drum program) - I should load all the Programs to one project, and create clip matrix for all the tracks. But here it comes the memory limit, you can't actually do that e.g. on MPC One. In 2.x I can just load/unload clip programs on the fly and play my loops no matter how many of them do I plan and which combinations. Each My Clip Programs may have e.g. - Bass Clip, Drum Clip, Keys Clip, Percussion Clip. There's no way I can just combine them on-the-fly without pre-creating matrix with all the combinations. Why can't akai just support legacy Clip Programs for people that need them (I am sure I am not the only one)
Still be downgrading to 2.16 before live gigs and then upgrading to 3 :(


All true, but you missed disk-streaming which we've got with MPC 3.0 update. Now you can just play long files straight from the disk. It works good.
By Mikhail Shoroh Mon Oct 06, 2025 3:20 pm
ii8 wrote:
am not happy with the way Clip launch is working in 3.6. Yes, you can do almost the same as 2.x clip programs, but for me the main difference is that you should have pre-defined clip matrix with all the clips, to launch them.
So, if, for example, I have a live playlist of 20 tracks, each having a separate Clip Program (which is now just a drum program) - I should load all the Programs to one project, and create clip matrix for all the tracks. But here it comes the memory limit, you can't actually do that e.g. on MPC One. In 2.x I can just load/unload clip programs on the fly and play my loops no matter how many of them do I plan and which combinations. Each My Clip Programs may have e.g. - Bass Clip, Drum Clip, Keys Clip, Percussion Clip. There's no way I can just combine them on-the-fly without pre-creating matrix with all the combinations. Why can't akai just support legacy Clip Programs for people that need them (I am sure I am not the only one)
Still be downgrading to 2.16 before live gigs and then upgrading to 3 :(


All true, but you missed disk-streaming which we've got with MPC 3.0 update. Now you can just play long files straight from the disk. It works good.

I saw it but did not try yet, I'll give it a try on smaller files though, my loops are usually not that long. Another thing is that launching clips with Clip Matrix with pads is now limited to 4 pads per page per Drum Program, so you have to use pagination if you need to launch more scenes per program, VS 16 pads per Clip Programs in 2.x :smh: IMO new workflow is better for general beatmaking, but worse for live
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By NearTao Mon Oct 06, 2025 3:21 pm
jaymack wrote:I gotta say the new clip launcher is a game changer. I think the people that miss the old program workflow could really benefit from this feature once they figure it out


Yeah, while I miss the old Program/Track model... I feel like the new clip model is powerful enough that for people who are able/willing to adjust their processes, will find a lot to like in Firmware 3.6.

Being able to have a sequence, with multiple track portion breakdowns beside your arrangement *is* going to help people be able to play a song, while also having the ability to remix, flip, or play the same song live.
By SakisX Mon Oct 06, 2025 4:06 pm
Elijah wrote:
SakisX wrote:
Nice , thanks ! It seems it can be used as a (real) looper . Is there by chance Akai implemented *proper* quantisation on non fixed (free) recording like Ableton Move ? Hard to describe it , here's a video from loopop
https://www.youtube.com/watch?v=JmR5FIHBuS0&t=285s

For variable-length clip recording, unlike Move’s capture feature, you need to manually trim any empty space at the start. However, the start and loop settings are more flexible than on the Move, and can be set in beats or ticks.

Once again , thank you very much :)

Mikhail Shoroh wrote:I am not happy with the way Clip launch is working in 3.6. Yes, you can do almost the same as 2.x clip programs, but for me the main difference is that you should have pre-defined clip matrix with all the clips, to launch them.
So, if, for example, I have a live playlist of 20 tracks, each having a separate Clip Program (which is now just a drum program) - I should load all the Programs to one project, and create clip matrix for all the tracks. But here it comes the memory limit, you can't actually do that e.g. on MPC One. In 2.x I can just load/unload clip programs on the fly and play my loops no matter how many of them do I plan and which combinations. Each My Clip Programs may have e.g. - Bass Clip, Drum Clip, Keys Clip, Percussion Clip. There's no way I can just combine them on-the-fly without pre-creating matrix with all the combinations. Why can't akai just support legacy Clip Programs for people that need them (I am sure I am not the only one)
Still be downgrading to 2.16 before live gigs and then upgrading to 3 :(

You could bounce 8 tracks to audio if you run out of ram with drum/synths . Or even use a drum track for many audio tracks with disk streaming .
By B-Wise Mon Oct 06, 2025 8:07 pm
jaymack wrote:I gotta say the new clip launcher is a game changer. I think the people that miss the old program workflow could really benefit from this feature once they figure it out


Coming from the 1k/2500 since 2005 to the Force in 2021 with some other boxes inbetween, clips are the reason I pick the Force over the X. In short, clips eliminated the my for having mute tracks, since I can see all the tracks that's on all rows/seqs or at once.

I hated keeping track of that crap. Now, instead of mute track, I just remove that clip that row. They just added the ability to name the launch row & give them their own color!
By J.O.BEATS Thu Oct 09, 2025 7:44 pm
B-Wise wrote:Straight to the point. Marlow is or was more of a 2.0 guy, but this breakdown on the clips & the pros of the matrix vs the song mode is great:



I like marlows content. I watched that and I’m even more confused on clips etc lol. Seems overly complicated. But I still love programs and song mode so what do I know :lol:
By B-Wise Thu Oct 09, 2025 8:16 pm
J.O.BEATS wrote:
B-Wise wrote:Straight to the point. Marlow is or was more of a 2.0 guy, but this breakdown on the clips & the pros of the matrix vs the song mode is great:



I like marlows content. I watched that and I’m even more confused on clips etc lol. Seems overly complicated. But I still love programs and song mode so what do I know :lol:


Basically Matrix is just another way to view 8 seqs & 8 tracks at once but while play a seq1 you can play other clips from other seqs to test out different track combinations & you can record all these clip changes into the Arranger for that seq (each of the 128 seqs has its own Arranger seq, but they all share the clip-matrix that has at least on the Force 999 clips per track.

Maybe Tefty clip-matrix video is better, but it something you'll have to use your self to really get the benefits from it. I had the RS7000 & the Squarp Pyramid before the Force so their clip based sequencers prepared me for this. The Force is still better made for 3.0 including the L3 is you plan on using the the Matrix a lot.

This old Force clip demos may help: viewtopic.php?f=48&t=219767#p1897116
By J.O.BEATS Thu Oct 09, 2025 8:24 pm
Thx. I don’t have any plans to move to 3.x but the clip matrix is interesting. And yes, actually putting it into practice is probably the best way to comprehend it
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By EnochLight Thu Oct 09, 2025 8:36 pm
As a longtime Force user, I always hated - literally HATED - the old "Clip Programs" on MPC 2.x compared to the Clip Matrix on Force. So now that ya'all have the actual Clip Matrix on your 1st-gen MPC's, can someone explain to me why the old Clip Program was allegedly superior?

Because I can't for the life of me remember whether we could contain MIDI (read: Drum Programs, Plugins, CV, etc) on a single clip or not. Wasn't it just for audio? :hmmm:
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By EnochLight Thu Oct 09, 2025 8:53 pm
B-Wise wrote:Here's the Tefty video he did for Akai:


None of these are on the first-gen MPC's (nor comparing 2.x's approach to Clip Programs), which is the real mystery...

EnochLight wrote:As a longtime Force user, I always hated - literally HATED - the old "Clip Programs" on MPC 2.x compared to the Clip Matrix on Force. So now that ya'all have the actual Clip Matrix on your 1st-gen MPC's, can someone explain to me why the old Clip Program was allegedly superior?

Because I can't for the life of me remember whether we could contain MIDI (read: Drum Programs, Plugins, CV, etc) on a single clip or not. Wasn't it just for audio? :hmmm:
By B-Wise Thu Oct 09, 2025 11:23 pm
EnochLight wrote:None of these are on the first-gen MPC's (nor comparing 2.x's approach to Clip Programs), which is the real mystery...

I just liked his over breakdown of the clips & the matrix & thought it could help & the Live makes it easier to understand, but I should've made that clear - I was rushing to work. I see someone posted his gen1 clip-matrix video.