
By c.toon
Wed Sep 07, 2005 7:21 pm
ASQ-10 + S32000 (+MPD)
you might just as well get a 60 + s3200
.toon
you might just as well get a 60 + s3200
.toon
R.I.P. James Yancey


Mostly the fact that they were designed before samplers had conventions besides what was inherited from synths, but the thing is samplers didn;t take everything from synths, many took certain things but not others, and when you look at the way they work and you know about synth architecture and what is possible, it starts stretching your mind. You have to earn to think like them, and when the samplers had some genius behind them, it lets you catch a glimpse of that genius. Akai did the 900 and the 950 which became what everyone kind of knew as a sampler and it pretty much became the convention nd what we generally expect from a sampler, but others went different ways like the Emu ones that have complex mod routing and a different architecture, but later on in sampler history all samplers tend to move closer together as far as design, and there are less innovations and risks taken. Akai is fairly dissapointing with the later samplers, they have good features but they don;t take it as far as they can. they are riding Roger Linn's concept of the MPC as much as they can but miss some key elements, which seem weird. Roland is great wth concepts and nnovation but their samplers aren't that great to use, the itnerface side of it lacks. When you use older samplers that had nothing granted (emulator, mirage, eps, emax) some things are weird and seem backwards, butit's just because we got used to one way of doing things mostly.
That's an interesting post, and I concur. I think the weakness of newer samplers is that they're designed to appeal to certain people who make a certain type of music. There's very risk taking and subversion nowadays. When you think that the TB 303 was initially marketed to piano bar players, it makes you wonder...what the hell was Roland thinking! Nowadays, a product has to fit into a style. I don't think that Roger Linn thought in terms of a style of music when he designed the MPC. From what I read he was just trying to find a way to make realistic drums with a machine. Similarly, the first synths and samplers were just an attempt to emulate real instruments. Of course they failed in their quest and that's what makes these instruments interesting, because people didn't use them for what they were supposed to do.
In short, 16 bit is gay![]()

jahrome wrote:I am curious to what key features from the MPC 60/60II and MPC 3000/3000LE that are missing from the MPC 1000/2000/2000xl/4000 and the forth coming MPC 2500.

Originally posted by Mandino
I'd say decent build quality for a start.
