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By ebenaut Mon Nov 07, 2005 2:11 am
Hey guys. So I've gotten past just making sounds on my MPC2000 and I'm now trying to make actual music. Here are a couple questions I haven't been able to figure out:

1. Is it possible on the 2000 to mark a point within a sample so that it can be triggered from there rather than the start point? For instance: If I have a piano stab sound with some noise remaining in front of the actual stab, can I have the stab land right on the 1 and have the noise hanging out the front of the bar? Or do I have to section out the noise and sequence it that way etc. (which is frustrating to get right as well.)

2. I got one of these drum sample packs from mpc-samples.com and I'm wondering what's the easiest way to get your drums working with your loops? Like, I'll have the program with my main loop loaded, should I then load up the whole snare program alongside it? As far as I know there's no way to mix 2 programs at once so that hasn't really worked for me. It would be sick if there was some way to just record the note number of the snare on the backbeat and then just cycle through different snare sounds, but then I still have the problem of the loop playing along. I could load all my other junk into the snare program, but that just seems awkward and I would have the same prob all over again with the kick programs, hihats etc. Which leads me to a more general question:

3. How do you guys find the right drum sounds? I almost always start with a loop and then try to find the right drums, but I don't know where to start. Sample packs sound unnatural and it's a daunting task to just start going through my music collection A-Z looking for the right snare or what have you. Any tips?

Thanks in advance to anyone who can help!

Ebenaut
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By Jacpot Mon Nov 07, 2005 2:51 am
Fking newbies.... You guys all ask the same questions! Im not a mean guy but this is getting out of hand. Go back and read previous threads. Search please!!! This sight is a gold mind... Do the research. I mean thiers some threads out their on this sights where dudes gave links to thousands of free drum kits :!: Free software for ya pc and some great tips that ( I wouldnt share) but that they shared trying to help people like you. DO THE FKING RESEARCH!!!!!!!!!! :evil:


By the Way....
Welcome to Mpc-forums

By ebenaut Mon Nov 07, 2005 3:34 am
Thanks for the look jacpot but your reply reads like some mass-mailed sh*t. I'm not looking for thousands of free drum kits or free computer software. Great tips, now that I could use, and I have found many on this site, but you gotta see that the search isn't the answer to every question. Sure, I'll type "drum auditioning" into the thing but that doesn't mean I'm gonna get a goldmine of knowledge. More likely, I'll still be faced with hundreds of semi-to-unrelated posts. Yes I'm a newbie, but don't get me confused with the "HOW DO I MAKE A SAMPLE ON MY MPC???" guy. I will continue to use the search, but I would still appreciate advice from anyone who pokes their head in.
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By Krux Mon Nov 07, 2005 3:46 am
>1. Is it possible on the 2000 to mark a point within a sample so that it can be triggered from there rather than the start point? For instance: If I have a piano stab sound with some noise remaining in front of the actual stab, can I have the stab land right on the 1 and have the noise hanging out the front of the bar? Or do I have to section out the noise and sequence it that way etc. (which is frustrating to get right as well.)

Not 100% clear on what you mean. But if you're talking about a piano one-shot key, and the noise is in the sample before the key hits, all you need to do is adjust the start point forward to the very start og the key playing.
Not being a dick, but this is almost so simple that I can't help thinking I don't understand your question. Let me know.

The other two, I can put down to PRACTICE. Believe that.
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By distortedtekno Mon Nov 07, 2005 3:58 am
The answer to the first question would obviously be in the manual. I still don't understand why people wait around for solutions that could've been figured out in less time than it takes to start threads like these.
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By stryke Mon Nov 07, 2005 4:46 pm
1.Just adjust the start point or trim the sample to where it starts as soon as you hit the pad.Which is always best.You can always use Attack and Decay if needed.But that should still be after you have trimmed the sample.

2.I hope one loop isn't taking up a whole prgram.All you need for a loop is one pad/bank.You still have 3 other banks to load drums,which you shouldn't need unless you plan on switchin' drum programs.Load you loop on bank A,your drums anywhere else and bang away.

3.Don't just settle for pickin a drum.Tweek it,Filter it,compress it,til you get it to sound how you want it to sound.

Welcom to the Fam....

By ebenaut Mon Nov 07, 2005 6:26 pm
WDJ- Thanks for the reply, but let me try to be a little more clear... Let's say, instead of some extra noise before the stab, there's a little buildup of strings. And I want the strings to remain, but I want the stab to land right on the 1. I could trim them apart and sequence them that way, but what I want to know is there anyway I can tie that "piano stab point" to the 1, so that even when I adjust the tempo, the sample remains whole, and the stab lands on time. I'm getting the feeling it's only possible to trigger it from the start point, because I seem to be getting funny looks all around, but hopefully this was a little more clear.

Stryke- So after I have my loop loaded, would you recommend just loading up individual drum .snd files, previewing them, and adding the ones I like to my program?
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By Jacpot Mon Nov 07, 2005 6:47 pm
oh ok I get what u sayin dog. U need to adjust the "attack" of the sample. THat will trigger tha sample from where ever u set it but the whole sample will reamin their. For example, U got a buildup in the begining of some dope string stabs, Set the attack to trigger the sample where the stab starts. Make the sample a loop, WHen u hit the pad it will trigger the sample at the attack point. I neva tried but it should work in theory. may get a gap when u first hit the pad but fuk around wit it. U can figure it out, be creative

By theminsk420 Mon Nov 07, 2005 8:24 pm
distortedtekno wrote:The answer to the first question would obviously be in the manual. I still don't understand why people wait around for solutions that could've been figured out in less time than it takes to start threads like these.



word brother word...i dont think we'll ever understand
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By Jacpot Mon Nov 07, 2005 8:37 pm
damn son is that all your vinyl?

By theminsk420 Mon Nov 07, 2005 8:40 pm
who me? haha i wish dude i would be like uncle scrooge in duck tales doin triple lindys and breast strokes in my stacks of vinyl....its just some pic off the internet....someday tho man someday
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By Jacpot Mon Nov 07, 2005 9:28 pm
Oh aight I was about to ask if I come through and dig LOL
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By stryke Tue Nov 08, 2005 1:42 am
ebenaut wrote:Stryke- So after I have my loop loaded, would you recommend just loading up individual drum .snd files, previewing them, and adding the ones I like to my program?



YEs sir.I think if you have alot of different drums to go through just pick the ones you know you like or preview them and then load one by one.Once you get those in another bank you should be good.

By ebenaut Wed Nov 09, 2005 11:08 pm
Thanks guys, you are much help!