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By jbdrums Sun Dec 04, 2005 1:43 pm
Hi

I'm warning you, when it comes to newbies, I'm your worst nightmare. What I'm about to ask has probably been asked a hundred times before on this forum but I'm such an idiot that I can't even use the search function the correct way....

Here's my (stupid) question: When I assain a drumloop to one of the pads in a program, I want it to continue looping when I release the padbutton. At this moment I can't get any further then that the beat only keeps on looping if I keep holding down the padbutton. The moment I release the button, the loop stops. After that, the next thing I would like to know is how to stop the first loop the moment I start a second loop.

I hope I can come up whith some better questions next time. (It should be forbidden to sell a monstermachine such as the MPC 4000 to someone like me...)

Thanks,

Johan,

The Netherlands.

By mordechai Sun Dec 04, 2005 3:36 pm
i think the loop mode must be in 'one shot' for it to loop continuously.

I dont own a 4k yet, but I'm trying to get one soon!


On my MV 8000, one shot loop mode allows the sample to loop continuously
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By AWW_NAWW Sun Dec 04, 2005 9:45 pm
you have to find out what the BMP is of this sample in the sanple page reigon section bpm tab. then set your SEQ to that tempo. ( note: you might have to double the tempo and/or bar number because the bpm of the sample might be too low ) change the sample to one shot
record the sample on to the SEQ. you might have to play with the duration number or the tempo on the main page to get the sample to play without cutoff
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By jonathan morris Mon Dec 05, 2005 3:38 pm
i usually assign the same sample to 2 pads. when one is finishing hit the other. then you can start to freak it if you want, so you don't have the same portion of the loop continuously playing. But as was said before just find the bpm (in the sample edit page). I'll usually adjust it to the nearest whole number(or more or less depending on how i want it). You should do this with all of your samples for that sequence, so that all of your samples are in the same bpm - tyo match.
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By jonathan morris Mon Dec 05, 2005 5:59 pm
also in the sample edit page: you can join the sample to it's self and save a lot of work doing it manually. This will basically loop the sample for you as many times as you need (2 bar sample joined to itself to make it a 4 bar sample, etc.)

By jbdrums Mon Dec 05, 2005 8:49 pm
Yes! I got it!!

It works. I'm happy!!!

Thanks a lot.

Johan. :D

By jbdrums Mon Dec 05, 2005 9:07 pm
Question about the 'join sample' option...

What does the 'join sample' solution do to the size of this sample? If I join a sample let's say 10 times to itself, how much space will it need on the rom or harddisk? Or is it just a sort of 'repeat' function that doesn't need any extra space? Otherwise I'd better put it in a sequense.

Thanks again