By mux
Thu Feb 09, 2006 5:49 am
Well, crap.
It looks like it's *not* something I'm doing wrong, this is just how the frickin' new "slice" function works. I mean, I can even see *why* they did it this way; it makes it easier for folks to cut up beats without hearing clicking and popping...
I noticed on Tuesday that I got very similar results with the split function regardless whether I created a new program or a patched phrase.
So I decided to do some more tests tonight with the "patched phrase" function. I rendered off a couple of wave files, one of white noise, and one of a pure sinewave, using the function generators in Wavelab. I loaded these waves into my MPC1000, split them 32 times using the split feature...
Anyway, here's my results:
http://mux.ca/mp3/testwithnoise.mp3
http://mux.ca/mp3/testwithsine.mp3
As you can hear, each "split" is quite audible. Examining the resulting wave file, it appears they ramp the volume down to zero for approximately 5ms, then ramps it back up even quicker.
This makes sense for drum patterns, where each percussive beat is likely to fall on or near one of the splits, and this technique will save a lot of people from frustration with clicks and pops... but I really wish they'd also provided a way to turn it *off*.
In fact, Akai, if you're listening, please consider that an official request!
Basically, this means that the "slice" function I've waited so long for is not the feature I thought it was. It is not acceptable for use on sustained tones like basslines.
Please, someone prove me wrong!!
It looks like it's *not* something I'm doing wrong, this is just how the frickin' new "slice" function works. I mean, I can even see *why* they did it this way; it makes it easier for folks to cut up beats without hearing clicking and popping...
I noticed on Tuesday that I got very similar results with the split function regardless whether I created a new program or a patched phrase.
So I decided to do some more tests tonight with the "patched phrase" function. I rendered off a couple of wave files, one of white noise, and one of a pure sinewave, using the function generators in Wavelab. I loaded these waves into my MPC1000, split them 32 times using the split feature...
Anyway, here's my results:
http://mux.ca/mp3/testwithnoise.mp3
http://mux.ca/mp3/testwithsine.mp3
As you can hear, each "split" is quite audible. Examining the resulting wave file, it appears they ramp the volume down to zero for approximately 5ms, then ramps it back up even quicker.
This makes sense for drum patterns, where each percussive beat is likely to fall on or near one of the splits, and this technique will save a lot of people from frustration with clicks and pops... but I really wish they'd also provided a way to turn it *off*.
Basically, this means that the "slice" function I've waited so long for is not the feature I thought it was. It is not acceptable for use on sustained tones like basslines.
Please, someone prove me wrong!!
http://mux.ca <-- techno lives here.




