Exchange tips and tricks for the Akai MPC4000

By drumtrack Sat Aug 12, 2006 7:38 pm
renegadebliss wrote:
drumtrack wrote:so you can remotely control the mixer and fx with sysex?
where can i download the sysex manual? i think ive lost it


For whatever reason, they put it in "archived older product" page...
found it via google:

http://www.akaipro.com/archives.html

actual link is:
http://www.akaipro.com/sysex/z48sx150.zip

of course it only goes back to 1.50 and they haven't cared to update it since then....

But when you open it, you won't find a "Mixer" section per say. You'll
want to go to Multi, as that is really where the Volume, Pan , FX send is really done at, the Mixer is just a nice GUI for those of us used to a mixing board :)


Dave
Dave, this conversation can serve no purpose anymore. Goodbye.



RIP Kubrick!!
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By feline1 Sat Aug 12, 2006 7:59 pm
Bazziman wrote:
feline1 wrote:Actually, that's not a moog trick - sine-wave sub-bass is a Yamaha CS-series trick :P
It is is it? It's a good way though to get that deep sounding bassiness most people associate with the Moog (the mini in particular)...there was a time when some people called all synths 'Moogs'.


Yup, my Yamaha CS-30 does it - you can band-pass or high-pass filter away, and still have a thunderous sine-wave underneath

The CS-50/CS-60/CS-80 polysynths do it too -
maybe the CS-40 duophonic one as well? CS70M... ? ;p)
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By Blue Haze Thu Aug 24, 2006 1:57 pm
Bump
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By Bazziman Mon Aug 28, 2006 12:25 pm
As I side note: don't you guys agree that most of the filters on the AKAI are not very musical at all, but very harsh / clinical? Unless that's what you're after they don't really help you out much in the 'synth' department.
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By McSmooth Mon Aug 28, 2006 2:26 pm
People have said that about the filters many times on here. I would say that many of the parameters are not the most musical, but think that may be due to having them all work in the mod matrix.

The filters definately do not do a great analog emulation by any means, but I would say they are as good and better than quite a few Virtual Aanalogs out there. It gets the most points for its versatality. I can't think of a VA off the top of my head with anywhere near the amount of filter types. I feel it works for most things, but if you need a top quality LP/HP/BP for an important part, I would use an outboard analog filter there. Similarly, if you need qaulity EQ, you would use a good mixing board or EQ in post instead of relying on the triple filter.
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By McSmooth Mon Aug 28, 2006 2:37 pm
Lesson 2: morphable oscillator waveforms

POLYMOOG
I took the same multi and program from before and made some changes. I turned off legato (to make it a polyphonic synth), smoothed the envelopes, brightened the filter and it sounds more like a pad now.

OSCS
In the last program, we had 4 different oscs each with their own volume (one for each zone). This time I set it up more like a traditional synth. There are 2 oscs, but this time, we can select the waveform for each. On a minimoog you can actually morph the osc from tri to saw to square to pulse. I am trying to emulate that using the zone x-fade feature. Basically each of the 4 samples are left in the 4 zones, then they are set up to X-fade in real time. We then set one of the knobs to control "zone select". This is technically not a morphable osc, but cross fading between different ones. This means you don't quite get the same osc shapes in-between zones and hear a thicker sound (but you get the point). It may be possible to get a better fade by using multiple keygroups to span out more samples… kind of like how it was discussed to get 16 samples spanned over velocity, just very complex to program and more tedious sampling.

KEYGROUPS
1: Osc 1 low octaves
2: Osc 1 high octaves
3: Osc 2 low octaves
4: Osc 2 high octaves
Multiple keygroups play an important role in this program since we need to use one for each osc this time. Last time we simply had our 4 oscs in zones (1 keygroup), but this is not possible since we are using the x-fade feature. I copy and pasted the existing keygroups into a second set for our second osc.

Q-LINK
1: Osc 1 shape
2: Osc 1 / Osc 2 fade
3: Osc 2 shape
4: osc 2 pitch offset
This allows us to select the shape of both oscs independently with knob 1 and 3. 2 acts as a cross fade between osc 1 and 2 so you can hear just one of them or a mix of both. 4 allows you to detune the second osc from the first to thicken the sound. I left 5 and 6 on the cuttoff/res. Another cool thing to do would be to create a new keygroup that played the triangle osc at 1 octave below and set a knob/slider to its amplitude; a dedicated sub-bass control.

MODULATION
The Q-link controls above took me forever to figure out, but I learned something very critical. The mod matrix allows you to set parameter amounts, and specifically what keygroup you want to apply this to. By default, it is set to affect All keygroups (and this will do for most cases). The keygroup parameter is NOT in ak.sys! I had always assumed that you pick what keygroup you want to assign the modulation to and that’s it. However, I learned that you could actually make a separate offset for EVERY keygroup including the All parameter. So ak.sys ONLY makes the change on the All parameter, but on your machine you can store many different kgrp settings. This allowed for example, knob 4 to only affect the pitch of keygroups 3 and 4. Even cooler was that on knob 2, I set keygroup 1 and 2 to negative amplitude and positive on 3 and 4. This make a decent crossfade, but it will be a bit quiet in the middle (its too bad you can't set EXP and LOG for modulation amounts). What killed me on this is that you need to make sure All is set to +0. I thought I might need to program out 4 modulations for each, but this completely unexplained feature makes for many possibilities.

THE FILES
Same file from before, just added the polymoog multi and program. The program is more useless on this one without the multi since it relies on the q-link knobs to get an interesting sound. The program is only useful solo if you change the respective controls manually and save them that way. I wish you could have “pages” of Q-link knobs like the Nord G2 (and those LED graphs too, oh yeah).

http://mcsmooth.com/junk/z-minimoog.zip
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By Bazziman Mon Aug 28, 2006 3:32 pm
McSmooth wrote:I can't think of a VA off the top of my head with anywhere near the amount of filter types.
The Ion?

I feel it works for most things, but if you need a top quality LP/HP/BP for an important part, I would use an outboard analog filter there. Similarly, if you need qaulity EQ, you would use a good mixing board or EQ in post instead of relying on the triple filter.
That's an option if you want tot statically change or colour the sound (I use my o1v96 desk's eq to colour all my sounds to my liking) but for dynamic filtering you're still pretty much stuck with what you got.
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By Bazziman Mon Aug 28, 2006 3:34 pm
PS. Great post about the morphing...Thanks.
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By Blue Haze Mon Aug 28, 2006 3:41 pm
Great posts guys keep the knowledge plus experience alive. 8)
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By Blue Haze Sun Oct 01, 2006 4:49 pm
Bump again
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By Blue Haze Thu May 17, 2007 2:25 pm
Bump
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By Avene Fri May 18, 2007 2:34 pm
Yeah, definitely some great info!

By drumtrack Fri May 18, 2007 5:21 pm
McSmooth, you are great! any more of those configurations?
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By McSmooth Wed May 23, 2007 3:56 pm
Thanks for the comments! Since I now finally have the 4k, I've been playing more with the new sequencer functions. There's a LOT of cool stuff in there not on the other MPCs.

I have been playing with the LFOs recently though. Using those with the q-links can get you some pretty cool tweakable effects without taking up an FX slot. Wish the thing had an add on panel of 30 q-link knobs (like the mackie/beringer controller). Hmm, back to CCs...
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By hyena Wed May 23, 2007 4:01 pm
i noticed a problem but dont know if it is a bug...
set an lfo to control the amp of a part.
set it to midi sync to a small value (1/4 for example)
select a pulse or a sawtooth.
the thing doesnt behave exactly how i thought it would...
i assumed the result will be a precise gapper, perfectly synced.
even tweakin phase and offset doesnt really help so much...
it is synced but doesnt fall where i want it to...
anyone experienced this?