Post your views and questions about the Akai MPC2500
By Voodooboom Thu Sep 28, 2006 7:53 pm
Hi all...

...it's easy to layer samples. You know; Press 'MODE' --> Programm --> select samples.

Ok. Nice feature, so far.

But...

...I layer 2 drum samples on PAD A01. One sample for the 'ATTACKsound' and the other sample for the 'SUSTAINsound' (smooth bass for example).

Now: I don't want the attack from sample 2. I try the 'AMP ENVELOPE' Menu. Here it's possible to eliminate the attack. Ok! But the 'AMP ENVELOPE' works on the complete PAD A01. This means, the attack from sample one (and I want this nice attack) is blown away. ****!

Is it possible to make two seperate 'AMP ENVELOPE' settings for each sample on a PAD? I need this feature.

Any ideas?
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By Upright Thu Sep 28, 2006 8:16 pm
Voodooboom wrote:Hi all...

...it's easy to layer samples. You know; Press 'MODE' --> Programm --> select samples.

Ok. Nice feature, so far.

But...

...I layer 2 drum samples on PAD A01. One sample for the 'ATTACKsound' and the other sample for the 'SUSTAINsound' (smooth bass for example).

Now: I don't want the attack from sample 2. I try the 'AMP ENVELOPE' Menu. Here it's possible to eliminate the attack. Ok! But the 'AMP ENVELOPE' works on the complete PAD A01. This means, the attack from sample one (and I want this nice attack) is blown away. ****!

Is it possible to make two seperate 'AMP ENVELOPE' settings for each sample on a PAD? I need this feature.

Any ideas?


excellent question.....I know exactly what your talking about. I just wish i had the answer for you LOL!!1
I hope this thread yields some results. :D
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By mrcrappypantson Thu Sep 28, 2006 9:11 pm
Nope. It would be nice though. Along with different postitions in the stereo field.

Byskizzla Thu Sep 28, 2006 9:59 pm
as long as u use quantisation u can just apply the sounds to different pads with the values u want and play along, cos if u play two snares at almost the same time quantisation will fix it anyways and layer the sounds.
it will be the same as if one pad would trigger it, cos it will be played at the same time just with the benefit of haveing the values u want on each pad.

without quantisation i would setup as above and play those 2 sounds the same way and record at the first drumsample over a few bars then overdub with the second sample so u will hear both drums at the same time. when u have the feeling for it u will have better results then playing two samples by one pad.
Then resample the output of the recorded sequence and chop the one drumsample u need or sounds best. When doing that chop a few more drumsamples and test which one sounds better.

this is a workaround tho, but should work even better cos of the human swing.

i don't chop at all i just play the first drumline then overdub the first line with another drumline and leave it at that. sounds better and realer in most cases! Don't try to make everything perfect! humans are not perfect so the more human ur beats sound the the more ppl will like it. believe me!

By ShaneFontane Fri Sep 29, 2006 1:34 am
Yeah, I don't know about the layering thing. Sounds great and all but you lose control over your sound. How? Both samples are sent out the same output. I would rather do what SKIZZLA suggests because you can still get the same result and retain the ability to use different sends for different EQs, compression and such. AND if you really like the final recorded sound, then you can sample that final piece and bring it back in.

I would suggest making a separate program though - 1) your original program that has all your samples you used and created the layer with but were assigned to diffeent pads and 2) the new program that would contain all the new resampled layers or 3) if there isnt a huge amount of new pads, then assign the new resampled material into the current program and keep the orginals for future variations.
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By Upright Fri Sep 29, 2006 4:28 am
Layered samples sound nice when your going for something like boom was suggesting in this post. All that other stuff just complicates things.Plus layering doesn't waste your polyphony :wink:

By ShaneFontane Fri Sep 29, 2006 4:35 am
Upright wrote:Layered samples sound nice when your going for something like boom was suggesting in this post. All that other stuff just complicates things.Plus layering doesn't waste your polyphony :wink:


Yeah, the suggestions definitely complicate things. I agree. But, so does a 96 channel SSL... lol

It all depends on the end result you are looking to achieve I guess.

Personally, there has been sick amounts of times that I wish I just layered something but in the long wrong, the control I gained later is mch more rewarding for me.

To each his own though, everyone's work flow is different :)
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By Upright Fri Sep 29, 2006 4:38 am
ShaneFontane wrote:
To each his own though, everyone's work flow is different :)


Well said!!1 :)

By ShaneFontane Fri Sep 29, 2006 4:40 am
I notice I am starting to leave out letters and mispell. It may be time to stop staring at the retna blasters and play with the MPC. lol
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By Upright Fri Sep 29, 2006 4:59 am
ShaneFontane wrote:I notice I am starting to leave out letters and mispell. It may be time to stop staring at the retna blasters and play with the MPC. lol



It's all good LOL!!1 8) 8)
Whats a few misspellings among friends. :D

By _Stilo_ Fri Sep 29, 2006 6:34 pm
Upright wrote:Plus layering doesn't waste your polyphony :wink:

Who told you that?
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By Upright Fri Sep 29, 2006 8:19 pm
_Stilo_ wrote:
Upright wrote:Plus layering doesn't waste your polyphony :wink:

Who told you that?


I could be wrong, but It seems like common sense. We first have to define polyphony in "Mpc terms". Does it come how manys pads you can trigger or how many sounds it will play?
Last edited by Upright on Sat Sep 30, 2006 1:37 am, edited 1 time in total.

By _Stilo_ Fri Sep 29, 2006 11:02 pm
Upright wrote:
_Stilo_ wrote:
Upright wrote:Plus layering doesn't waste your polyphony :wink:

Who told you that?


I could be wrong, but It seem like common sense. We first have to define polyphony in "Mpc terms". Does it come how manys pads you can trigger or how many sounds it will play?

"Polyphony" in sampler terms is how many sounds a sampler can play at once. The layering function is just a sequencer function that saves you the work of having to trigger up to 4 samples at the same time manually. So I'd say it does take up polyphony.
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By Upright Sat Sep 30, 2006 1:41 am
Thanks for setting me straight on that Stilo. :)