Post your questions, opinions and reviews of the MPC1000. This forum is for discussion of the OFFICIAL Akai OS (2.1). If you wish to discuss the JJ OS, please use the dedicated JJ OS forum
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By lovesign Fri Apr 20, 2007 4:32 pm
thedvs01 wrote:How is it not the same? Say you take 16 samples of a guitar or piano and stretch it chromatically across a keyboard using the MPC... how is that not the same?


Because to sample a guitar, or piano, or any other instrument, it's not simply a case of grabbing a handful of samples and throwing them in a sampler. You will invariably need multiple layers or velocities. You will require keygroup crossfading, sustain looping and keyspanning across the range. You will also need a sampling engine capable of handling and manipulating all of this and the MPC1000 simply doesn't have that.

As I have said, it can be done after a fashion, but it is a "workaround" as opposed to the proper thing.

If doing that suits you and what you do musically, superb ! Carry on and good luck to you :) :)

I create and test sample libraries for Akai, Alesis, Indiginus, BITR, East West & Hollow Sun. Trust me, I do know what I'm talking about ;)
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By thedvs01 Fri Apr 20, 2007 8:05 pm
lovesign wrote:
thedvs01 wrote:How is it not the same? Say you take 16 samples of a guitar or piano and stretch it chromatically across a keyboard using the MPC... how is that not the same?


Because to sample a guitar, or piano, or any other instrument, it's not simply a case of grabbing a handful of samples and throwing them in a sampler. You will invariably need multiple layers or velocities. You will require keygroup crossfading, sustain looping and keyspanning across the range. You will also need a sampling engine capable of handling and manipulating all of this and the MPC1000 simply doesn't have that.

As I have said, it can be done after a fashion, but it is a "workaround" as opposed to the proper thing.

If doing that suits you and what you do musically, superb ! Carry on and good luck to you :) :)

I create and test sample libraries for Akai, Alesis, Indiginus, BITR, East West & Hollow Sun. Trust me, I do know what I'm talking about ;)


Ok I believe you. :D

But with a LOT (a lot, lot) of work you could get something similar on the MPC. If you meticulously sampled the notes at 4 velocities, layered them on the pads, etc.
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By lovesign Fri Apr 20, 2007 8:59 pm
Maybe ;)

To be honest, you'd be better of using a freeware soft sampler and some soundfonts off the net than trying to get it right in an MPC. There's so much out there available for free that it makes it a no brainer really.

The MPC is a great tool. I love mine, both of them. We love developing for them and they will only get better, mark my words ;) But, their job is sequencing and beat creation. It's what they're best at and nothing gets close :D :D
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By Antonym Sat Apr 21, 2007 1:47 am
a couple notes on multisamples in the mpc 1000
i turn every single sample i get into what equates to multisamples in the mpc. especially for drums. yes, it does take time and work, but not much if you've got fast fingers.

2nd - i'd rather have a multisample that doesn't ever pitch 1 wav over a couple notes. at all. i know it must be done sometimes, and in some cases you can't tell, but i avoid that shit if at all possible. i don't like reason patches that do it too much either, but the combinator is good for getting around it.

as for the space issue - a full scale multisampled is HUGE, as love said. however, if you make a multisample pgm of only your working scale, you're cutting out dosens of files you end up not using. this results in a much smaller pgm and you can fit tons into the mpc.

next - one thing that the mpc does which the nnxt does not do is velocity specific layer playing. ie, i can put 4 oneshots of the same note on 1 pad and have each one progressively triggered by harder hits. this is excellent and i love doing it for drums and struck string stuff as well.

most of my multisamples come from records and vhs - drum or otherwise. since i sample only open samples for the most part, once chopped, every single note gets placed onto the pads. sampels of the same notes get put on the same pads according to their hardness or softness relative to their brother samples. and so on. i end up with a multisampled pgm locked into whatever scale the original song was in. often i deviate from this preset scale by pitching the entire pgm up or down. sometimes i pitch individual ones separate from the group but not often cuz i don't like hearing the background noise (hiss, etc) get pitched different than the rest.

between that and simulations of other playing nuances, like velocity to attack and velocity to filter so that softer hits trigger more dampened, "brushed" sounding samples, you have yourself a thoroughly convincing multisample pgm. a drummer could never tell the difference if i was determined to make an ultimately realistic drum beat.

for this purpose, the mpc is far better than multisampled patches from reason or any other module i've experienced - such patches are MUCH better for supplimental melody, harmony, interpolation, etc...but i very rarely use them for lead melodies - 1, because i like the limitation of an open sample turned multisample and 2, because when a sampler is your instrument, the sample becomes your string or drum or reed or w/e.

dvs said:

But with a LOT (a lot, lot) of work you could get something similar on the MPC. If you meticulously sampled the notes at 4 velocities, layered them on the pads, etc.


most the time, that's already done for you w/ any open sample from record, vhs, your friend playing guitar, etc. often, there's no point in sampling the full scale when you are only gonna be using X number of the notes.
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By Mr modnaR Sat Apr 21, 2007 7:12 am
Antonym wrote:next - one thing that the mpc does which the nnxt does not do is velocity specific layer playing. ie, i can put 4 oneshots of the same note on 1 pad and have each one progressively triggered by harder hits. this is excellent and i love doing it for drums and struck string stuff as well.


are you kidding? the nnxt has 128 velocity layers plus separate filters for each sample rather than each key!! read the funking manual ( :P ) in 'Device Reference|NN-XT Sampler|Layered, Crossfaded and Velocity Switched Sounds'. 8)
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By Antonym Sat Apr 21, 2007 1:50 pm
wait you know you're right - i don't know what i was thinking
that's why when i have full level on my mpc while controlling reason's guitars sometimes i end up hitting the top level which is a different sound

how could i forget?

weird.
anyway - how about this then, how do you access the different levels?
damn son i got rtfmed and deservedly so!
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By Mr modnaR Sat Apr 21, 2007 4:11 pm
well they're not so much levels as just more zones, you simply adjust the hi and lo velocity controls for each.