Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
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By Lithion Fri May 11, 2007 6:47 am
Just got JJOS 4.64 and waiting for my password.

Only things I dont understand are, what is the SS: right under the sequence mean, and what is the velocity % from 0-200 mean?
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By le rat Fri May 11, 2007 12:13 pm
SS stands for the simult sequence and the 0-200% velocity of the track seems to be the volume.
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By Antonym Fri May 11, 2007 1:00 pm
correct le rat, except it's not "volume" but "velocity." i think. i'd rather it just be main level, though.

you use the velocity percent to turn down all notes in that track by a certain bit - not in the mixer, but rather in step edit where you recorded em in. so instead of sounding like a 127, itll sound like an 80 or so or vice versa depending
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By Lithion Sat May 12, 2007 9:03 am
Antonym wrote:correct le rat, except it's not "volume" but "velocity." i think. i'd rather it just be main level, though.

you use the velocity percent to turn down all notes in that track by a certain bit - not in the mixer, but rather in step edit where you recorded em in. so instead of sounding like a 127, itll sound like an 80 or so or vice versa depending



so the benefit of having a velocity percent is that if you have multiple samples being triggered on a track it will turn down all the notes simultaneously rather than having to go into the mixer and turn them down or go into step edit and turn them down? seems sort of odd to have that so large on the front page, but maybe some peope have a different workflow than me. I suppose if you have multiple tracks with the same sample but different for different parts of a song this would be useful. I suppose more options are better than less in this case.


also, what is the point of having a simult sequence?

these are my only two 'problems' I have with JJOS, otherwise it is a HUGE improvement, just like you guys said.

By Satoyo Sat May 12, 2007 10:09 am
different people use those features for different things.

I do some kind of "quick mixing" with the velocity value of the tracks.
volume adjustment is pretty easy with that, e.g. when the hookline is too loud and you want the drums louder, i turn down the velocity of the hooklinetrack instead of turning 5 sample volumes down in the hookline PGM in global edit.

i use the Simult Sequence to blend different sequences into each other. You can mix two beat sequences together or you can have a 2bar beat running and add lets say, lay a longer 4 bar melody over it on the Simult sequence.

cool features.

play around with them and find out how they help you.
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By distortedtekno Sat May 12, 2007 7:35 pm
i use the Simult Sequence to blend different sequences into each other. You can mix two beat sequences together or you can have a 2bar beat running and add lets say, lay a longer 4 bar melody over it on the Simult sequence.

yeah, that's the sh!t. 8)
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By Lithion Sat May 12, 2007 9:01 pm
distortedtekno wrote:
i use the Simult Sequence to blend different sequences into each other. You can mix two beat sequences together or you can have a 2bar beat running and add lets say, lay a longer 4 bar melody over it on the Simult sequence.

yeah, that's the sh!t. 8)


that makes sense. The way I have always done that is to make a song out of two two bar sequences then make like 3 variations of the new 4 bar sequence. This can get confusing if I am doing it really fast and stuff and I dont take the time to name the sequences. Plus it 'wastes' a lot of sequence space, but it has always worked out for me so its all good. It seems like the simult sequence would be really good for live playing ish

By 1waymuzik Sat May 12, 2007 9:30 pm
I still dont understand how to use the simultaneous sequence function to my advantage. Can anyone give me an example that would make me see the usefulness in the feature.
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By DirtyBird Sat May 12, 2007 10:52 pm
I'm relatively new to the mpc, and the way I use it for example is... If I want the same drum beat throughout the whole song, I set Simult Seq to the sequence with drums, and then you can scroll thru your rhythm sequences and have the same consistent drums with your different sections of the song. Hope that helps . I'm sure there are a multitude of ways to utilize simult sequence, you just need to mess around with it.

Dirty

By 1waymuzik Mon May 14, 2007 10:09 pm
Okay I understand you what your saying but Im sure there's something else its used for. My beats on average contain at least 9 or 10 different sequences with varying drums samples etc. so thats not an issue with me. It has to be useful for something more important. And Just a tip if Im in position to give one, Try copying your sequences and changing different things about them to give your beats a more complex break down. If you make enough and change just enough stuff you can mix your sequences up in song mode and give your beats some character plus it make them easier to edit and saves you a ton of time. If nothing else thanks for the reply!
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By DirtyBird Tue May 15, 2007 11:13 pm
Thanks...That has already occured to me but I have yet to implement it on a more than a couple of sequences...will do.

Thanks,

Dirty