Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
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By punchdrunk Mon Aug 06, 2007 4:15 am
thedvs01 wrote:
Yeah, I haven't gone back to Akai's OS ever to check it, but according to this thread in Akai's OS you could mute/mute any sample at any time and it would always mute.


i definitely remember it working in the old Akai OS. you could get some great results quickly, but you could never record your track mutes which sucked.

now that we can finally record track mutes it doesn't work right...:?


thedvs01 wrote:In getting audio tracks did we give up the ability to mute samples at any time? Or is this just one giant fixable bug that nobody has noticed?

Why can't all the tracks mute samples in the same way that tracks 57-64 can?


hopefully its just a bug, but i have a feeling its something that we lost due to audio tracks....what a shame.

By quezoxx Mon Aug 06, 2007 3:34 pm
I would like this to change as well, id much rather have the mute start and stop at any point with the sample going back to where it would normally be instead of having to wait for it to trigger again from the start. It just saves time instead of having to do all my mute variations in Acid when working with long samples.

By truvc Mon Aug 06, 2007 5:02 pm
punchdrunk wrote:and wait a minute...maybe i'm wrong but now i'm even noticing that if a long sample is triggered and then i hit the track mute.... IT DOESN'T MUTE THE SOUND???

wow....now that's REALLY dissapointing. guess its a good thing i don't perform live with my mpc, or rely heavily on track mute for that matter.....

it can.
just change the mute setting to "IMMEDIATE".

more info in the manual:
http://www7a.biglobe.ne.jp/~mpc1000/trackmute45e.htm
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By thedvs01 Mon Aug 06, 2007 5:54 pm
truvc wrote:
punchdrunk wrote:and wait a minute...maybe i'm wrong but now i'm even noticing that if a long sample is triggered and then i hit the track mute.... IT DOESN'T MUTE THE SOUND???

wow....now that's REALLY dissapointing. guess its a good thing i don't perform live with my mpc, or rely heavily on track mute for that matter.....

it can.
just change the mute setting to "IMMEDIATE".

more info in the manual:
http://www7a.biglobe.ne.jp/~mpc1000/trackmute45e.htm


haha really? is it that simple?
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By Antonym Mon Aug 06, 2007 5:55 pm
yup i think so
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By King_Vitamin Mon Aug 06, 2007 7:17 pm
No it's not...

Mike Feedback wrote:
punchdrunk wrote:WOW, i never noticed this before. i guess its cause i usually chop stuff up small, instead of using longer samples/loops.
this IS a bit dissapointing that it acts this way now. definitely doesn't bother me enough to go back to the old akai crappy os, but still kinda lame....

and wait a minute...maybe i'm wrong but now i'm even noticing that if a long sample is triggered and then i hit the track mute.... IT DOESN'T MUTE THE SOUND???

wow....now that's REALLY dissapointing. guess its a good thing i don't perform live with my mpc, or rely heavily on track mute for that matter.

....


i've reported this bug to JJ at least twice. track mutes do not work as they should.

also, the way to get track mutes to mute long sounds right away, you need to change the mute/stop of one shot sample to IMMEDIATE. The problem with that though, is if you have a sample which carries over from the end of the loop to the beginning, it gets muted when the sequence loops back! this is very annoying if you have a looped beat where the sample doesn't start on the 1. and this is not even when you're muting, i mean when you're just letting the loop play through, it won't play through to the beginning of the sequence.

try this to demonstrate another problem with track mutes:

1) set mute/stop of one shot sample to IMMEDIATE.
2) record a long sample.
3) assign long sample to a pad and set it to mono play
4) trigger that pad in the first step of the sequence.
5) play the sequence
6) let the sequence loop around to the beginning, the sample should loop
7) now hit mute in the middle of the sequence, the sound will mute immediately
8) let the beat loop around again past the first step of the sequnce
9) hit unmute

now, ideally when you hit unmute, you'd like the sample to be playing as if it were triggered at the beginning of the loop, but no, instead it's still playing the rest of the sample from when it was triggered the loop before!
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By thedvs01 Mon Aug 06, 2007 10:26 pm
Immediate is much better, but I'd like to know if this was different in the Akai OS:

With JJ set to immediate track mutes, you can now mute whenever you like and that's fixed, but

if you keep your sample muted long enough for it to pass the original trigger point at the beginning of bar one, then try to un-mute at the end of bar one and let it ride to the end of bar two then loop back around again, it won't work.

If you have the pad muted during the initial trigger point, then when you go to un-mute you won't get any sound at all. shouldn't the sample still trigger and play, only in mute, so that you can pick the sound back up again in the middle?

It works fine in the audio tracks, but not in the others.

By pad-ophiliac Mon Aug 06, 2007 11:03 pm
thedvs01 wrote:
If you have the pad muted during the initial trigger point, then when you go to un-mute you won't get any sound at all. shouldn't the sample still trigger and play, only in mute, so that you can pick the sound back up again in the middle?



like i said on the first page of this thread, we need a "note on" type of option for track mutes. that way you just play with over dub on in the track mute screen and press the pad when you want it to drop out for as long as you want it to drop out. makes sense right?

By Mike Feedback Mon Aug 06, 2007 11:08 pm
there's two fixes that need to be taken care of...

one is that when mute/stop of one shot samples is set to "immediate", one shot samples shouldn't get cut out at the end of the loop.

the other is that when mute/stop of one shot samples is set to "immediate", notes on the muted track should still be triggered.. it should only be the audio that is muted. this would allow for the track to be muted and then unmuted and it will work as it does in the akai OS.

thedvs01, can you make two more audios? set the sound to be triggered at 02:01:00 rather than 01:01:00 and record one version with mute/stop set to "THROUGH" and another version with it set to "IMMEDIATE". you'll see that when it's set to "IMMEDIATE", the sound won't play between 01:01:00 and 02:01:00 because it gets muted when the sequence loops back to 01:01:00.
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By thedvs01 Tue Aug 07, 2007 8:48 pm
I filed a bug report with a description and a link to this thread, hopefully that will help something
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By King_Vitamin Wed Aug 08, 2007 9:06 am
Thank you to all that have responded and taken the time to understand what is happening here.

I'm sure this was not something JJ intentionally omitted from the code and that it was simply overlooked.
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By thedvs01 Wed Aug 15, 2007 3:48 am
yo we've still got problems check this audio clip on a 4 bar loop.

I have a one-shot that comes in at 004.04.48 and when it hits the loop point the sample mutes instead of playing through (it's a poly program)

here is the clip, with the one-shot how it should be in the beginning, then the played sequence. (streaming audio)

http://www.divshare.com/download/1591533-ed5

you can hear it get cut off though

let me know if this is my error or if it's still something JJ needs to fix (which I think it is) and I'll submit the bug report if it is.
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By rinseout Wed Aug 15, 2007 1:37 pm
Confirmed and reported.

1. Set "Mute/stop of one-shot sample" to "Immediate"
2. Record a sequence with a sample longer than the sequence itself.
Sample will cut at the end of sequence.

Bug appeared with version 4.80