Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
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By Antonym Sat Nov 10, 2007 12:42 am
robot comes with that deft nature
nice find, that kind of stuff is very important.

By Mike Feedback Sat Nov 10, 2007 2:32 am
um.. when mute stop was set to immediate, mute WAS linked to volume. that's why you were able to unmute mid-sample and the notes were still taking up polyphony, because the sample was really still playing, it was just muted.

having to use q-link to lower the level on a track is hardly a compromise. i like to use the track mute screen. and lowering the volume with the q-link does what track muting was doing, except with track mutes, you can easily mute any track you want and multiple tracks at the same time.

this definitely is a step backwards. there is no reason why they can't have it work the way the akai OS worked where with mute/stop set to immediate it merely muted the sound of the sample with the ability to bring it back by unmuting. and there's no reason why it should have been taking up extra polyphony as someone had posted about. with immediate, when a track is muted it should take up the same polyphony as when it's unmuted.
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By arebee Sat Nov 10, 2007 9:07 am
Mike Feedback wrote: is no reason why they can't have it work the way the akai OS worked where with mute/stop set to immediate it merely muted the sound of the sample with the ability to bring it back by unmuting. and there's no reason why it should have been taking up extra polyphony as someone had posted about. with immediate, when a track is muted it should take up the same polyphony as when it's unmuted.



>> W O R D ! !
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By Lithion Sat Nov 10, 2007 9:38 am
So if you push mute on a track it will wait until the next loop around on the sequence to play that track again?

Cool.



The way I use track mutes is I make the entire sequence with everything that will ever be on it and then I copy the track like 9 times. Then I use the mutes to make drops before the chorus and stuff.

So its not really an issue for me to be honest.
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By rinseout Sat Nov 10, 2007 11:05 am
Mike Feedback wrote: there is no reason why they can't have it work the way the akai OS worked where with mute/stop set to immediate it merely muted the sound of the sample with the ability to bring it back by unmuting. and there's no reason why it should have been taking up extra polyphony as someone had posted about. with immediate, when a track is muted it should take up the same polyphony as when it's unmuted.



..except for the akai os never having such a feature....
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By stan steez Sat Nov 10, 2007 11:17 am
CommanderRobot wrote:this explains 4.

Image
Image


i liked it the way it used to be. but it looks like there were some issues jj could not fix...


>> To me this seems like a big step back in developement rather than progression. Because in an earlier development stage people requested a feature that would un-mute and punch back in longer one shot samples behind the actual event. I truely loved that feature. I think I don't want to upgrade to 4.92 because of the removed feature :(
EDIT: I just realized this does only apply to the IMMIDIATE setting for mutes. So no big deal then. I just have to use the Setting THROUGH I guess... sorry for the irritation
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By rinseout Sat Nov 10, 2007 11:31 am
stan steez wrote: I just realized this does only apply to the IMMIDIATE setting for mutes. So no big deal then. I just have to use the Setting THROUGH I guess... sorry for the irritation



:shock: :roll: :lol:

By Mike Feedback Sat Nov 10, 2007 5:09 pm
stan steez wrote:EDIT: I just realized this does only apply to the IMMIDIATE setting for mutes. So no big deal then. I just have to use the Setting THROUGH I guess... sorry for the irritation


i haven't bothered installing the new version, but you do know that IMMEDIATE was the only setting that was able to mute and unmute the sound of the track, right?

if you set it to THROUGH, muting the track would simply not trigger the notes. any sound that was already playing when you hit mute would continue to play. that means if you have a really long sample that gets muted by another pad via mute groups or mute target and you mute the track before that second pad gets triggered, then your really long sample is going to continue to play and not stop.

By hoosdat Sun Nov 11, 2007 12:13 pm
Perhaphs JJ could take hints from the Akai's OS on MPC2500 where track mutes work as expected.

I'd like one more thing from that OS: The ability to have the audio tracks as a 3rd track type, (ie Pad/MIDI/Audio) instead of occupying the last 8 tracks without giving you the option.

By pad-ophiliac Tue Nov 13, 2007 11:30 am
hoosdat wrote:I'd like one more thing from that OS: The ability to have the audio tracks as a 3rd track type, (ie Pad/MIDI/Audio) instead of occupying the last 8 tracks without giving you the option.


that makes more sense to me, even though i don't use the audio tracks too often.
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By mp3 Tue Nov 13, 2007 3:45 pm
What's all this mute business? Anybody care to explain it all in layman's terms? I'm still finding my way around the 1000.