Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
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By Antonym Thu Nov 29, 2007 11:58 pm
i have not spoken about real time pitch shift. i am not telling jj what features to include, which to get rid of. that is not my place--that is not any of our places.

i didn't ask jj about the reason of the different sounding filter resolution.

i don't know if there will be more effects backup settings.

he has not implemented midi cc in yet, so i dont know that either.

as of now, aftertouch modifies LFO depth, no other param. it does mean that you can hear it. they are still per hit lfos, not freestanding.

you asked a lot of questions i don't know the answer to!

mike feedback, say what you will about velocity sensitive scrolling, but OTHERWISE, the chopping experience is better implemented on the jj os than the 2000xl. as for your step edit preference, i have heard others prefer the newer method than the old.
Last edited by Antonym on Fri Nov 30, 2007 12:48 am, edited 1 time in total.
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By Antonym Fri Nov 30, 2007 12:07 am
mikolo - i stand happily corrected.

NOTE - my previous post was wrong. in OS2, you have option of either DC or NDC. again, you have an OPTION of chopping destructively OR nondestructively.

also - in trim mode, you have the option of assigning a note number to the sample! ie, i imagine this is for if you have a single note sample and you want to say what note it is.

more in a bit. i'm fooling around with .65 right now.
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By Antonym Fri Nov 30, 2007 12:28 am
a tuner will be highly useful for what i mentioned above in creating instrument programs. reaper has one packed in its effects list that works great for that, reatune.

more features - in qlink assign, you can do the following:

note on: filter attack, filter decay, filter depth, resonance, pitch attack, pitch decay, pitch depth

By mstrpig Fri Nov 30, 2007 12:30 am
A really great quality filter and that previously brought up idea of being able to make sample accurate wav. files of each track from within the mpc to import into the DAW to overcome midi/soundcard latency to preserve the mpc's feel when tracking strike me as must haves for this OS2. I am mstr.pig and i have spoken.
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By mkl... Fri Nov 30, 2007 12:29 pm
thank you antonym for the answers :wink:
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By mikolo Fri Nov 30, 2007 1:20 pm
in OS2, you have option of either DC or NDC. again, you have an OPTION of chopping destructively OR nondestructively.

thats good news i look forward to santa JJ's december delivery.

mikolo, i don't remember, were you around back in the days of 1.07?
even in os 4.94, i spend hours building and tweaking my programs, using all efficiency tools i can muster, including the whole button and other selective tricks. if i were to try to do that on 1.07, i do indeed think my eyeballs would explode, or i'd wear my fingerprints off.


no. I didn't get my mpc til 2.10 came out, i had been making beats for ages with an emu esi-32 ,cubase and midi keyboard. Two people i lived with had MPC 2000's that i made a few beats on too. I wanted an MPC to recreate tracks live but didn't fancy the 1000 until the changes they made in 2.10. Up until alternate loop was introduced i was still using
the mpc quite a lot for sequencing with the esi for samples - hence the hours spent chopping,reversing,etc etc. I still spend a lot of time building programs too, but not not as much as before, pasting reverse sections into samples on the emu was a laborious process!

I surprise you don't regret letting us know you've got OS2 to mess with..i bet your beginning to know how JJ feels when bombarded with requests!
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By Antonym Fri Nov 30, 2007 2:03 pm
little bit. i do what i'm told though, and i was told to "report to a forum." this is all i really care that much about. it comes at a bad time, as this next week is when all my papers are due, and then next week is exams...then i'm on winter break, doing nothing but traveling and making beats
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By le rat Fri Nov 30, 2007 3:09 pm
nym> when new audio tracks will be implemented please report it also.
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By wudsiba Fri Nov 30, 2007 3:53 pm
Would anyone be able to post an example of what would be possible using ADSR on samples? I'm looking forward to the new program, but I'm afraid I will miis the true advantages to it. I'm not very technical but love to mess with sound... Thanks in advance...

By littlerob Fri Nov 30, 2007 4:26 pm
wudsiba wrote:Would anyone be able to post an example of what would be possible using ADSR on samples? I'm looking forward to the new program, but I'm afraid I will miis the true advantages to it. I'm not very technical but love to mess with sound... Thanks in advance...



its useful for shaping ur samples and moulding them. hav a look on google as wat attack, decay, sustain and release actually do. potentially it gives the mpc similar controls u would find on a synth as well. so theres def potential to do new and deeper production than before.
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By Antonym Fri Nov 30, 2007 4:32 pm
say you have a bass note and you hate the attack cuz it's a poorly sampled slap bass and some dumbass clipped the slap.

discard the attack
normalize the tail
enter adsr
rebuild an attack using a short decay and a sustain that's about 3/4 the volume of the original hit

it's all about SHAPING, like littlerob said.

before: attack = fade IN, decay = fade OUT
now we have control over the middle range as well.
this in my opinion is a far more powerful individual sample editing feature than i am ready for, it's going to take me some time to really get good with it

but the benefit is that adsr is used in TONS of different instruments, and i've been misusing it in Reason since 2004.

it's commonly associated with synthesizers but combine adsr with alternate looping and you can turn any chopped sample into a looped, repeating note. you could build a multisampled string section from a single chopped cello loop.
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By Antonym Fri Nov 30, 2007 4:33 pm
LFO depth + aftertocuh is so goddamn dope, by the way.
i feel like this is going to add so much edge to my beats, especially my basslines. hopefully LFO and QLINK will be associated in future releases.

the combination of synthesis and sampling is going to benefit so many people who dont know it yet.
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By Antonym Fri Nov 30, 2007 8:46 pm
correction - 16 pad is still there, just accessed differently. that's nice.

i'd still like to see an official MIDI GRID EDIT view of DRUM tracks.
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By Nebulou5 Sat Dec 01, 2007 12:11 am
Antonym wrote: this isn't namm. there are rules.


Lol....OVER THE LINE!!!!!!!!!!!!

Nice pun 2 if you meant it that way.
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By Antonym Sat Dec 01, 2007 12:47 am
hahahaha no but i just caught that. nice.