
hello ... had time on my hands this afternoon.
went through all the functions that could be potentially controlled via midi.
not that all of them would be needed - but here they are anyway
useful for cross reference - let me know if i've made any mistakes
and i'll edit/update.
TEMPO- rate
SWING- pecenatge
SIMULT- sequence level
TRACK MUTES-
GPE - for each pad.
SAMPLE - tune, play mode , voice Xfade balance, sample end.
AMP - pgm play, play, voice, end, attack, decay, sustain, release
FILTER- type, frequency, resonance, velocity depth, aftertouch, attack, decay, sustain, release
PITCH base pitch, sample start, aftertouch, attack, decay, sustain, release ADSR depth.
LFO - waveform, rate, delay, aftertouch to pitch, pitch - filter - level amounts
MUTES/SIMULT- MODE -mut/simult taget 1, 2, 3, 4 group.
Program MIXER - pan, volume, FX send 1 & 2, output assign
Track MIXER - pan, volume, FX send 1 & 2, output assign
MASTER EFFECTS
1. EQ= ON/OFF, H, gain, 1, gain, 2, gain, L, gain.
2. Compressor= ON/OFF, threshhold, gain, ratio, attack, decay.
EFFECTS-
FX1-
1. bit grunge = depth
2. 4 band EQ = low -freq, gain. mid2- freq, gain, Q. mid1- freq, gain, Q. high- freq, gain.
3 compressor = threshhold, gain, ratio, attack, release.
4. phase shifter = sweep rate, width, mid point, feedback, offset, L/R sweep sync.
5. tremelo= rate, depth, invert, seq sync.
6. flying pan= sweep rate, width, seq sync, sweep curve bend, pan low.
7. reverb= input filter, time, hf damp, reverb level.
8. delay= time, feedback, hf damp, level, seq sync, mode, width, pan.
FX2-
1. chorus= slow sweep rate, depth, L/R sweep sync, vibrato rate, depth, feedback.
2. flanger= slow sweep rate, depth, L/R sweep sync, vibrato rate, depth, feedback.
3. bit grunge = depth
4. 4 band EQ = low -freq, gain. mid2- freq, gain, Q. mid1- freq, gain, Q. high- freq, gain.
5 compressor = threshhold, gain, ratio, attack, release.
6. phase shifter = sweep rate, width, mid point, feedback, offset, L/R sweep sync.
7. tremelo= rate, depth, invert, seq sync.
8. flying pan= sweep rate, width, seq sync, sweep curve bend, pan low.
9. reverb= input filter, time, hf damp, reverb level.
10. delay= time, feedback, hf damp, level, seq sync, mode, width, pan.
INPUT THRU - ON/OFF , Level, output, FX send 1 & 2, FILTER, freq, reso
Last edited by formantuk on Tue Jan 29, 2008 3:52 pm, edited 1 time in total.