elevated wrote:I think it must have something to do with the decay setting of the program being muted. Try messing around with the decay of the pads in that program. Also, try messing around with the attack and decay of the program doing the muting! Just a shot in the dark.
and PS... I LOVE the sound of cicadas! The True Best Sounding BUG 
They were at the standard '5', but I agree that maybe changing the decay will help define the sounds you get from this bug. I'll try it later.
Anyone have any findings to report, involving this trick or another?
I think this bug could be hella useful, especially if we figure out why it's happening and how to define some parameter of it.