Forum for all other samplers & synths such as Maschine, MVs, Akai S & Z series, Roland, Korg, OP-1, analog synths etc.
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By drunkmonkey5556 Thu Aug 19, 2010 5:28 am
does anyone else have problems copying stereo samples (just the parameters)?
i always try, and it works but then on the original key, sound only plays from one side (it takes the sample from one side and moves it to the new key). and then i copy that one and shit gets **** up
anyone else experience this? any ways around it?
Last edited by drunkmonkey5556 on Thu Aug 19, 2010 7:02 pm, edited 2 times in total.
By Syntaur Thu Aug 19, 2010 2:34 pm
yepz wrote:Hey Gub,

I seen you have both a ASR 10 and MPC if you could please let me know:

Just say you have sampled a snare on the MPC and you trim it up. Then you adjust the attack and decay to get the snare sounding tigh. what are the commands/options to adjust the Attack and Decay on the Asr 10 ?.

Thanks


You're probably not gonna want to mess with the Attack and Decay settings (those are on the Env3 TIMES page, by the way). To tighten up the attack of a sample - in other words, to remove any "dead air" at the beginning of a snare hit - first move the SAMPLE START (Edit -> Wave) point to a larger number. This number starts out at 0, and increasing it tells the actual sample to skip the very first data points (where there is dead air), and begin sounding at a point later in the data. So adjust this number until you hear the beginning of the sample (the smack of the snare) beginning to get cut off, and then back off a notch.

You can do the same thing on the back end of the sample, using the SAMPLE END parameter. This one doesn't default to zero - it will be a big number - and you'll want to LOWER this number until you hear the end of the sample getting clipped off. That might be the effect you want here, so adjust to taste.

Both the SAMPLE START and SAMPLE END pages show a big number on the left, and then a two-digit number in parentheses. You'll want to start off adjusting the number in parentheses, which represents the "percentage" of the sample data. In other words, clicking this from 0 to 1 moves the SAMPLE START 1 percent of the entire sample length ahead. Once you get the percentage set, you may want to the switch to the first number in the display for fine tuning.

Finally, once the SAMPLE START and SAMPLE END parameters are set the way you want them, you can then TRUNCATE WAVESAMPLE (Command -> Wave) if you want, and this will throw away all the unused parts of the sample (the dead air at the beginning, and the unused part at the end), and this will reduce the block size of the sample. It will be much more efficient to load and save if you do this.

Sam
Syntaur Productions
By Syntaur Thu Aug 19, 2010 10:21 pm
MGStudios wrote:Anybody know how to solo ASR 10 tracks for just playback?
I haven't found the answer anywhere.


Press Edit -> Track and get to the page that says

SEQ ST=...

This displays the status for each track (1-8), and you can change these by underlining one of the characters (i.e. one of the tracks) and pressing the Up/Down arrow buttons. The normal settings are P (Play) and * (nothing recorded on that track). To solo a track, switch the P to a S (Solo). You can also Mute (M) a track here.

Sam
Syntaur Productions
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By MGStudios Thu Aug 19, 2010 10:22 pm
Woops! That was an easy one. I figured it out right after I asked the question lol. My really question, and this wasn't in the manual, is how do you delete a sequence off of a single track? For example, I have a bassline I played, is there a way to delete that sequence? Or do I just record a blank sequence with it and save it? Thanks!
By Syntaur Thu Aug 19, 2010 10:28 pm
MGStudios wrote:Woops! That was an easy one. I figured it out right after I asked the question lol. My really question, and this wasn't in the manual, is how do you delete a sequence off of a single track? For example, I have a bassline I played, is there a way to delete that sequence? Or do I just record a blank sequence with it and save it? Thanks!


I think you're asking it kinda backwards. A TRACK is part of a SEQUENCE; your bass line would be a track, which is part of a sequence, such as "Verse 1" or something. So I think you want to delete the track, and not the whole sequence.

Press Command -> Track and go to ERASE/UNDEFINE TRACK, then press Yes. That will get rid of the bass line, but keep the drums, etc. that are part of that sequence.

Sam
Syntaur Productions
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By MGStudios Thu Aug 19, 2010 10:33 pm
Yeah I found that one out after I asked it too :lol: Sorry, but what I was trying to say is more like delete the part of the sequence that a certain track is playing, if that makes sense lol.
By Syntaur Fri Aug 20, 2010 2:40 pm
MGStudios wrote:Yeah I found that one out after I asked it too :lol: Sorry, but what I was trying to say is more like delete the part of the sequence that a certain track is playing, if that makes sense lol.


So, are you wanting to delete a certain portion of just one track, like if you've recorded the bass line for an 8-bar sequence, and you don't like what you played in bar 5 for instance? So you want to delete just bar 5 of the bass line but leave everything else intact? That would be "punching in" except that you might want to just punch in silence.

While the sequence is playing, you can press Record, and then whenever you play the first note of your punch-in, the ASR will start overdubbing your new part automatically and erasing the old. When you hit Stop, that is where the punch-in will end, and your old track will be intact from there on.

But if you have to actually play a note to get it to start punching in, how do you record just silence? You can use a pedal to punch in, but you'll have to have a dual-pedal setup (two pedals mounted together, which are wired into one plug which goes into the Footswitch jack). The right pedal is the regular sustain, the left can control your punch-ins. But if you don't have a pedal such as this, you might just play a "sacrificial" note to kick you into punch-in, then press Stop to get you out. I'd use like the highest note on the keyboard - something very obviously different from the rest of the track. Then, go to the event editor (Command -> Track, to EVENT EDIT TRACK) and simply erase that sacrificial note.

If there is enough interest, by the way, we could probably make a simple device to plug two sustain pedals into one Y-cord, which would be wired to operate the two pedals as mentioned above (one sustains, the other does punch-ins).

Sam
Syntaur Productions
By Syntaur Fri Aug 20, 2010 2:42 pm
drunkmonkey5556 wrote:wowwww just look up the answer before you ask, he was giving good answers


Yeah, getting intimate with the manual is always a good thing! But I admit, it's not the most exciting bedtime reading...

Sam
Syntaur Productions
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By yepz Fri Aug 20, 2010 10:08 pm
Syntaur wrote:
yepz wrote:Hey Gub,

I seen you have both a ASR 10 and MPC if you could please let me know:

Just say you have sampled a snare on the MPC and you trim it up. Then you adjust the attack and decay to get the snare sounding tigh. what are the commands/options to adjust the Attack and Decay on the Asr 10 ?.

Thanks


You're probably not gonna want to mess with the Attack and Decay settings (those are on the Env3 TIMES page, by the way). To tighten up the attack of a sample - in other words, to remove any "dead air" at the beginning of a snare hit - first move the SAMPLE START (Edit -> Wave) point to a larger number. This number starts out at 0, and increasing it tells the actual sample to skip the very first data points (where there is dead air), and begin sounding at a point later in the data. So adjust this number until you hear the beginning of the sample (the smack of the snare) beginning to get cut off, and then back off a notch.


You can do the same thing on the back end of the sample, using the SAMPLE END parameter. This one doesn't default to zero - it will be a big number - and you'll want to LOWER this number until you hear the end of the sample getting clipped off. That might be the effect you want here, so adjust to taste.

Both the SAMPLE START and SAMPLE END pages show a big number on the left, and then a two-digit number in parentheses. You'll want to start off adjusting the number in parentheses, which represents the "percentage" of the sample data. In other words, clicking this from 0 to 1 moves the SAMPLE START 1 percent of the entire sample length ahead. Once you get the percentage set, you may want to the switch to the first number in the display for fine tuning.

Finally, once the SAMPLE START and SAMPLE END parameters are set the way you want them, you can then TRUNCATE WAVESAMPLE (Command -> Wave) if you want, and this will throw away all the unused parts of the sample (the dead air at the beginning, and the unused part at the end), and this will reduce the block size of the sample. It will be much more efficient to load and save if you do this.

Sam
Syntaur Productions




Thanks Syntaur for that, i do have the start/end points in place on the drum samples. For me have the option to edit the attack/decay on drums plays a big part in how i edit my drums. the attack/decay is totally different in my opinion as its has a different effect then simply truncating the samples. Does anyone here other then Grub use both a MPC and ASR 10 ?.

Nice to see you here Syntaur!