Fanu wrote:Yup.
It's just that, having made music for 20 years, I've realized that having some limits is a good thing, and often the whole limitlessness factor makes me work slower if/when i work in a digital domain as it's harder to call something finished as you can always come back to tweak it etc.
Some limits/restrictions are good for me as then I can't do a million things, so my personal preference when working with any hardware sampler is to stick with one master and that's it. It's not always the best mix in the world – although I strive to do the best I can – but it means I won't be wanking with a huge amount of channels...I can move on and make more music instead of tweaking that snare channel for days (I've been there, and still occasionally am) 
I don't disagree with you for the most part. I think limitations spawn creativity in a musician/producer/etc. Honestly, I feel like when I had less to work with, I was actually doing a lot more creative things to get a certain sound. Thankfully, I don't have to do that anymore. But now it's this thing where you have too much freedom, and that becomes limiting! Go figure.
But how I've managed to deal with that is by calling it done on the first shot, then deleting the project. That way I have to accept the mix. If I don't like it, there's always next time.